IPER CORPI
VERSO UNA ARCHITETTURA E-MOTIVA
OOSTERHUIS KAS
I‘ve always found interesting in the academic world, always afraid about giving rules and accurate stages about a specific project, those teachers able to give a certain direction, both with clarity and awareness, so that students can fallow it without losing themselves, in the correct way. OOSTERHUIS KAS presents his book as a Manifesto, a guide for those who want to leave a traditional way of looking at the architecture and look at the future. With this book he gives the opportunity to explore the possible worlds within our computers. The work of the architects is then reconsidered: he becomes the sculptor of the information, free from the complete control of the project; he simply becomes a node of the process, that is a continuous and democratic flux in which everyone, even common people, can participate. Architecture itself and his spaces become the places of the Transaction, of the different and contemporary approaches; buildings turn to be the spaces of the input and output, able to metabolize changes, to learn and to interact with the reality and, in some cases, to make also a choice. The landscape becomes mutable and no place is conceived static or well known but everything changes with the passing of time, fallowing the flux/project and its parameters changing from its previous configuration. The project is now a multi subjects process and the game is a good way to approach to it. This game has certain rules that must be followed by every player as in a swarm-like process, by putting in the process itself his intuitions in real time. The architecture, at this point, free itself from the passing of time, finding its own time that is shown to us through his conscious changing. I like this book, but there his a question running in my mind; what if the E-motive house, put in a crazy mode, won’t let me in?
ITO DIGITALE.
NUOVI MEDIA,NUOVO REALE.
MELLO PATRIZIA
“Ito Digitale, Nuovi Media e Nuovo Reale” is a book that, clearly and with a great mastery about the architectural subject, explains the entire work of the Japan Architect. By using a continuous dialog with critics, philosophers and Ito himself, the author illustrates the architect’s entire personal journey, his confrontation with the Media, technologies and experts belonging to different fields involved in his search, in the attempt to conceive a new kind of real. This “new real” draws on the reality we all know but, by re-editing it, gives life to more and more originals outcomes with far-reaching consequences for the present.
VERSO UNA ARCHITETTURA E-MOTIVA
OOSTERHUIS KAS
I‘ve always found interesting in the academic world, always afraid about giving rules and accurate stages about a specific project, those teachers able to give a certain direction, both with clarity and awareness, so that students can fallow it without losing themselves, in the correct way. OOSTERHUIS KAS presents his book as a Manifesto, a guide for those who want to leave a traditional way of looking at the architecture and look at the future. With this book he gives the opportunity to explore the possible worlds within our computers. The work of the architects is then reconsidered: he becomes the sculptor of the information, free from the complete control of the project; he simply becomes a node of the process, that is a continuous and democratic flux in which everyone, even common people, can participate. Architecture itself and his spaces become the places of the Transaction, of the different and contemporary approaches; buildings turn to be the spaces of the input and output, able to metabolize changes, to learn and to interact with the reality and, in some cases, to make also a choice. The landscape becomes mutable and no place is conceived static or well known but everything changes with the passing of time, fallowing the flux/project and its parameters changing from its previous configuration. The project is now a multi subjects process and the game is a good way to approach to it. This game has certain rules that must be followed by every player as in a swarm-like process, by putting in the process itself his intuitions in real time. The architecture, at this point, free itself from the passing of time, finding its own time that is shown to us through his conscious changing. I like this book, but there his a question running in my mind; what if the E-motive house, put in a crazy mode, won’t let me in?
ITO DIGITALE.
NUOVI MEDIA,NUOVO REALE.
MELLO PATRIZIA
“Ito Digitale, Nuovi Media e Nuovo Reale” is a book that, clearly and with a great mastery about the architectural subject, explains the entire work of the Japan Architect. By using a continuous dialog with critics, philosophers and Ito himself, the author illustrates the architect’s entire personal journey, his confrontation with the Media, technologies and experts belonging to different fields involved in his search, in the attempt to conceive a new kind of real. This “new real” draws on the reality we all know but, by re-editing it, gives life to more and more originals outcomes with far-reaching consequences for the present.
1 commenti:
Kas Oosterhuis è un buon inizio.Poi dimmi cosa ne pensi di lui.Sono curioso
a presto
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